Summer Leagues

League format for Women's and Men's Leagues

The women's and men's leagues are continuing the pool play format that has been used in previous summer leagues. There will be semi-finals and finals in the last two weeks of play.

 

League format for Monday 5-a-side and Tuesday 7-a-side Leagues

The current Monday and Tuesday night summer leagues (12Q1, running from 30 January 2012 through 22 March 2012) use a draw format that is new to Wellington Disc Sports. It's known as the Swiss Draw. However, we, the Leagues Committee, would like to point out that this is not a new draw format. It has been used around the world for many different sports and tournaments. We are following the format that is used for the Windmill Windup, an annual ultimate tournament in Amsterdam. They have a very clear description of the format on their website, and we've pretty much copied and pasted their description below, making the changes that are relevant to our leagues. You can view the original here. There is additional information available on the Swiss Draw available here.

We will run the Swiss Draw format for these leagues. If, after you've read the  information below, you have any questions regarding the draw format, please don't hesitate to send Vic, the Leagues Coordinator an email.

Currently the website is not set up to properly calculate the table of results for this draw format. Scores will be entered for the games, so you can see how each team is doing in your league, but the results table that is visible at the bottom will NOT be accurate. We will keep an updated results table posted here, which you can find under the heading Leagues, Summer, 12Q1 League Standings.

The copy and paste:

The Swiss Draw format ensures that teams are ranked quickly according to their real strength and play close matches against opponents of similar strength. Windmill Windup is proud to have successfully run this format for years.

The first round match-ups are virtually random. In every game, the difference between scores is converted to Victory Points using the following scale.

The Victory Point Scale:

Margin of Victory      VPs for Winner     VPs for Loser

0                                     15                         15

1                                     16                         14

2                                     17                         13

3                                     18                         12

4                                     19                         11

5                                     20                         10

6                                     21                         9

7                                     22                         8

8                                     23                         7

9                                     24                         6

10                                   25                         5

11                                   25                         4

12                                   25                         3

13                                   25                         2

14                                   25                         1

15                                   25                         0

16                                   25                         0

17                                   25                         0

 
So the maximum you can get is 25 VPs and the minimum 0.

This is popular because teams nearly always score something and the whole point of the draw system is that a team, clearly beaten, needs to battle to the finish as it is the margin which matters. Likewise, just winning is not winning much.

The draw for the next round simply consists of ranking the teams by VPs and re-sorting to allow that no team plays the same team twice. 1st plays 2nd, 3rd plays 4th etc. etc. A team's VPs are carried forward throughout the tournament.

Tie-break method for teams that have an equal amount of VPs at the end of the second or higher round of the Swiss Draw: sum of the opponent's victory points (teams that have played better opponents are ranked higher), total points scored, spirit score. At the end of the first round, the sum of the opponent's victory points does not say anything yet, so tie-breaker method at the end of the first round is: goal difference, total points scored, and seeding.

Each bye is counted as a draw. So when a team has a bye, they will receive 15 VPs. There will be no repeat matches during the first 5 weeks of play. After that point, the same teams may play each other more than once.

Byes will be allocated to minimise the number of repeats and avoid byes for teams playing off for positions in the semis or finals.

If games are rained out, or fields are closed then the second round of the Swiss Draw format will be shortened.